May 01, 2026  
2024-2025 Undergraduate Catalog 
    
2024-2025 Undergraduate Catalog [ARCHIVED CATALOG]

GAM 31000 - Scripting for Games


3 Credit Hour(s)
This course will introduce the basics of scripting within industry standard game engines. By the end of the course, students will have a knowledge how modern game engines function, and how to develop basic gameplay. Students will learn to prototype games quickly and how to communicate effectively with programmers.
Repeatable: May be repeated for a maximum of 6 credit hours.
Prerequisite(s): AAD 11000 ; GAM 10000 .
Offered: Fall/Spring.
Notes: This class may require the use of a virtual reality headset identified by the instructor.