|
AAD - Art and Design |
|
-
AAD 50000 - Portfolio and Career Foundations Credit Hour(s): 3 This advanced professional course provides students with a structured environment to refine their personal design styles and technical skills as it pertains to the field. Students will refine self- selected pieces, mentor other students, and develop an interactive platform in which to display the best of their work. Interviewing, résumé building, and job hunting are closely tied to the distribution of a portfolio and thus are a pivotal part of the course content. Students will conclude the course with a professional résumé, digital portfolio, and set of skills that will assist them in securing both a valuable internship and future career. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 50001 - Research Methods in Art Credit Hour(s): 3 This course is an introduction to the research methods employed in art which include procedures for research/field work. The course also addresses portfolios, resumes, job opportunities, networking, exhibitions, legal issues, and other resources available to the artist and art historian. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 50010 - Research Studies I: Methods in Art and Design Credit Hour(s): 3 This advanced course introduces students to the research methods employed in art and design, which includes procedures for conducting research and completing work in the field. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 50020 - Research Studies II: Seminar in Art and Design Credit Hour(s): 3 This seminar course is an advanced study of the mechanisms that promote art and design changes over time in different areas. The course promotes discussion of art and design as a psychological and sociological phenomenon. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): AAD 50010 .
|
|
-
AAD 50030 - Research Studies III: Theories in Art and Design Credit Hour(s): 3 This course is a survey of the major theoretical and critical lines of thought that have shaped our understanding of art and design, their role in society, as well as their reception, use and appreciation from antiquity to the present. Art and design theory and criticism has been shaped over the centuries by religion, poetry, philosophy and cultural preconceptions. Through lectures, readings in primary sources and class discussions, the course shall address the major theories, theorists and critics from the origins of “beauty” and aesthetics with the ancient Greeks to the most recent developments in Postmodernism and Pluralism. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): AAD 50020 .
|
|
-
AAD 50100 - Printmaking Credit Hour(s): 3 This advanced printmaking course offers advanced work in intaglio and relief processes. Designing for graphic media and the technology of printmaking are emphasized, and research problems are directed to the needs and interests of the students. Fee Information: Studio fee required. Repeatable: May be repeated for a maximum of 18 credit hours. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 50200 - Sculpture Credit Hour(s): 3 This advanced sculpture course examines various media with instruction and criticism appropriate to the need and level of the student. Fee Information: Sketchbook and studio fee required. Repeatable: May be repeated for credit. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 50400 - Ceramics Credit Hour(s): 3 This course is an advanced study of ceramics. Problems in clay design using varied methods of forming. The study of different clays and their properties, glaze calculations, and varying firing procedures are included. This course results in the production of sculptural as well as functional works. Research problems are directed to the needs and interests of students. Fee Information: Studio fee required. Repeatable: May be repeated for credit. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 50500 - Painting Credit Hour(s): 3 This course is an advanced painting class in acrylic, oil, watercolor, or mixed media plus assigned problems in composition and color. Research problems are directed to the needs and interests of the students. Repeatable: May be repeated for credit. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 50600 - Imaging and Illustration Credit Hour(s): 3 This graduate course covers the production and manipulation of digital imagery. Projects will address visual problem-solving for commercial or fine art purposes. Topics such as scanning, masking, compositing, color correction, resolution requirements, and production practices will be covered. File formats, techniques, and tools used in the graphic design field are emphasized. Imagery will be created for printed and screen use. This class will utilize lecture, demonstration, discussion, and hands-on experiences. This course addresses the concepts and techniques necessary to create illustrations for print, web, and multimedia applications. Students learn a graphic and conceptual approach to illustration through demonstrations and projects, which build on the existing knowledge of design and drawing. Projects range from business and information graphics to editorial, advertising, and technical illustration. Creativity, content, communication, and technical proficiency are emphasized. Fee Information: Lab fee required. Offered: Fall/Spring/Summer. |
|
-
AAD 51000 - Design with Illustrator Credit Hour(s): 3 This graduate level course provides training in the creation of vector graphics with Adobe Illustrator. The focus of the course is to teach students how to apply graphic design techniques within Illustrator and developing enhanced techniques while preparing for the industry recognized Adobe certification for Illustrator exam. Additional focus will be given to the integration of vector graphics across multiple applications. Passing of the course does not guarantee passing of the industry level certification test. Fee Information: Lab fee required. Offered: Fall. |
|
-
AAD 51100 - Extended Realities (XR/AR/VR) Credit Hour(s): 3 This advanced course will present the continuum of Extended Reality (XR), including Augmented Reality (AR) and Virtual Reality (VR) interfaces, hardware and applications. Advanced concepts of XR and its history are covered, along with an introduction to the most common head-mounted displays (HMDs) in use today and associated AR devices. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 51200 - User Experience and Interaction Design for XR (AR/VR) Credit Hour(s): 3 This advanced course explores user experience and interaction design for XR. You will further refine design thinking skills to approach both physical and digital prototyping methods. An overview will be provided of the methods and tools for VR and AR user experience and interaction design that correspond to each stage of design and the specific level of fidelity desired. Application of these principles will be demonstrated in a prototype. Finally, ethical considerations of XR design will be introduced. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 51300 - Cinematics for XR (AR/VR) Credit Hour(s): 3 This advanced course provides an exploration and hands-on the use of 3D/360° Cameras to create virtual reality content for application development. You will learn advanced techniques for Immersive Cinema Design for Mobile, Web, and Head Mounted Displays: Analysis and application of tools for Virtual Cinema. This class may require the use of a virtual reality headset and 3D/360° camera identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 51350 - Development for XR (AR/VR) Credit Hour(s): 3 This advanced course provides hands-on experience in a range of platforms to develop XR applications, comparing different XR development approaches, methods, and tools. The differences between developing for AR and VR will be covered, as well as the development stages for new XR projects. You will design and produce XR scenes for applications and demonstrate a thorough knowledge of the design workflow. Knowledge of C# is recommended. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 51500 - Studies in Graphic Design Credit Hour(s): 3 This course explores the fundamentals of graphic design, emphasizing the process of developing an idea from thumbnail sketch through tight roughs to a comprehensive design. Presentation, industry standards, professional tools and techniques, and software applications used in the visual communications industry are also addressed. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 51600 - Drag and Drop Web Design Credit Hour(s): 3 This advanced web design course provides students with hands-on experience with contemporary online publishing techniques using various content management systems. Through case studies, students will analyze design strategies and apply them in site creation. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 52001 - Graduate Art and Design Firm Credit Hour(s): 3 This graduate course provides students with real-world experience in the art and design fields working with entities both internal and external to the institution. Students will lead teams and have opportunities to work directly with clients and collaborate with other artists and designers. Fee Information: Lab fee may be required. Repeatable: May be repeated for a maximum of 6 credit hours. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 52100 - Digital Art I Credit Hour(s): 3 This advanced digital art course examines how to utilize digital technology in a Fine Art context. Students use image editing, animation, and digital drawing to put into practice the principles of art. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 52200 - Motion Graphics Credit Hour(s): 3 This advanced computer course introduces time as a design element and surveys the potential applications for motion in visual communication. Students are introduced to advanced principles of animation and motion graphics and develop the technical skills to apply these principles using industry standard software. Projects will integrate graphic form, typography, and message with movement, time, sequence, and sound. Fee Information: Studio fee may be required.
|
|
-
AAD 52300 - Digital Art II Credit Hour(s): 3 This intermediate digital art course provides more advanced technical skills that will allow graduate students to develop the creative utilization of digital technology in a Fine Art context and apply advanced problem solving to various media. Students use image editing, animation, and digital drawing to put into practice the principles of art. Offered: Fall/Spring. |
|
-
AAD 52400 - Digital Art III Credit Hour(s): 3 This intermediate digital art course provides more advanced technical skills that will allow graduate students to develop the creative utilization of digital technology in a Fine Art context and apply advanced problem solving to various media. Students use image editing, animation, and digital drawing to put into practice the principles of art. Offered: Fall/Spring. |
|
-
AAD 52450 - Applications for Mobile Devices Credit Hour(s): 3 This advanced applied course focuses on the creation of web applications for deployment on multiple platforms such as personal computers, tablets, and smartphones. Students will analyze case studies and topics that include connectivity, interface design, application architectures, and programming. Students will gain skills necessary to develop applications that utilize the unique hardware and communication capabilities of a variety of devices. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 52500 - Desktop Publishing Credit Hour(s): 3 This advanced course gives the student an understanding of Adobe InDesign and the publication of printed and digital materials. Graduate students will learn how to employ InDesign techniques, produce skillfully designed materials, and have opportunities to prepare for and take the industry recognized Adobe certification for InDesign. Passing of the course does not guarantee passing of the industry level certification test. Fee Information: Lab fee required. Offered: Spring. |
|
-
AAD 52550 - Graduate Projects in Art - 3D Credit Hour(s): 3 This course is designed for rigorous analyses of the student’s artwork accomplished in weekly individual and group critique sessions. Topics for discussion are both aesthetic and technical and relate the student’s personal direction to historical and contemporary trends in the 3-dimensional arts of ceramics, glass, fibers, and/or sculpture. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 52600 - Digital Art IV Credit Hour(s): 3 This advanced digital art course provides more advanced technical skills and conceptual frameworks to develop creative utilization of digital technology in a Fine Art context. Students use image editing, animation, and digital drawing to put into practice the principles of art. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 52700-52799 - Focus in Design Credit Hour(s): 3 Techniques in design are constantly changing. This course ensures that the AAD program is flexible enough to provide students with exposure to the latest techniques, trends, and applications focused on a variety of aspects of design. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Specific to the topic being offered; prerequisites are expected to vary.
|
|
-
AAD 52900 - Concept Design Credit Hour(s): 3 This advanced design course will allow graduate students to use two-dimensional studio art skills, digital painting, and three-dimensional computer sculpture to create concept designs for games and film. The course will focus on transforming rudimentary descriptions into a fully realized artistic concept; examples include character, costume design, mechanical design, architectural design, and environmental design. Through case studies, students will also analyze the theories behind concept design. Fee Information: Lab fee required. Offered: Fall/Spring. |
|
-
AAD 53000 - Drawing Credit Hour(s): 3 This advanced drawing course examines a variety of media. Problems with figurative imagery are emphasized. Research problems directed to the needs and interests of students. Repeatable: May be repeated for credit. Offered: Fall/Spring. |
|
-
AAD 53001 - Digital Photography Credit Hour(s): 3 This course is the study of photography or photographically derived imagery. The methodology, the creative direction, and the criteria for evaluation are determined in conjunction with the instructor. Research study directed to meet the needs and interests of the students. Fee Information: Lab fee may be required.
|
|
-
AAD 53010 - Figure Drawing Credit Hour(s): 3 This course is an advanced study of drawing techniques and their application to the human form. Varied media and concepts will be explored while studying the human figure. Fee Information: Sketchbook and studio fee required. Repeatable: May be repeated for credit. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 53100-53199 - Focus in Interactive Credit Hour(s): 3 Techniques in interactive media are constantly changing. This course ensures that the AAD program is flexible enough to provide students with exposure to the latest techniques, trends, and applications focused on a variety of aspects of design. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Specific to the topic being offered; prerequisites are expected to vary.
|
|
-
AAD 53200-53299 - Focus in Web Credit Hour(s): 3 Techniques in web architecture are constantly changing. This course ensures that the AAD program is flexible enough to provide students with exposure to the latest techniques, trends, and applications focused on a variety of aspects of design. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Specific to the topic being offered; prerequisites are expected to vary.
|
|
-
AAD 53310 - 3D Printing Credit Hour(s): 3 This advanced course allows students to engage with principles of 3D modeling and manufacturing through hands-on experience. Students will build on the skills learned in 3D Graphics to physically prototype objects and will learn about the software and hardware necessary to print in three dimensions. Case studies investigate the potential impact new printing technologies will have on society and the future of the techniques. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 53400 - Fibers Credit Hour(s): 3 This course explores form, color, and surface design by means of basic fiber techniques as well as new and innovative approaches to fiber. Students will be expected to complete research projects in conjunction with studio work. Fee Information: Studio fee required. Repeatable: May be repeated for credit. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Spring. |
|
-
AAD 53500 - Graduate Projects in Art - Graphic Design Credit Hour(s): 3 This course is designed for rigorous analyses of the student’s artwork accomplished in weekly individual and group critique sessions. Topics for discussion are both aesthetic and technical and relate the student’s personal direction to historical and contemporary trends in graphic design. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 53600 - 3D Graphics Credit Hour(s): 3 This advanced design course provides students with the skills to design 3-D models, materials, lighting, and animation. Analyzing rendering techniques, camera usage, and surface-mapping, students will lead projects to produce photo-realistic images. Fee Information: Lab fee required.
|
|
-
AAD 53700 - Digital Painting Credit Hour(s): 3 This advanced software course familiarizes students with painting in a digital medium. The students will learn to utilize painting programs to simulate the natural tools of the artist, such as watercolor, oils, charcoal, etc. Students will use the various tools available in these programs such as brushes, paper textures, media palettes and mixers to create artwork that can only be generated in a digital medium. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 54001 - Digital Photography II Credit Hour(s): 3 This course is an advanced study of digital photographic techniques and principles. Focus will be placed on advanced conceptual and technical aspects of the field. Students are required to have a digital camera of minimum 6 MP and a flash drive. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 54600 - Digital Imaging Credit Hour(s): 3 Through lectures, demonstrations, discussions, and hands-on experiences, this course explores the design and manipulation of digital imagery. Projects will address visual problem solving for commercial of fine art purposes. Topics such as scanning, masking, compositing, color correction, resolution requirements, and production practices will be covered. File formats, techniques, and tools used in the graphic design field are emphasized. Imagery will be designed for printed and screen use. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 54800 - Digital Illustration Credit Hour(s): 3 This computer-based course addresses the concepts and techniques necessary to create illustrations for print, web, and multimedia applications. Students learn a graphic and conceptual approach to illustration through demonstrations and projects, which builds on the existing knowledge of design and drawing. Projects range from business and information graphics to editorial, advertising, and technical illustration. Creativity, content, communication, and technical proficiency are emphasized. Fee Information: Studio fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 54900 - Print Design and Production Credit Hour(s): 3 This course focuses on the design and production of printed material. Professional graphic design and pre-press production practices are emphasized. Aspects of working with large documents will be covered including grid design, master pages, and character/paragraph styles. At the conclusion of this class, the student will be able to conceptualize, design, and produce projects of a wide variety of pre-press demands. Additional topics include preparing projects of screen-based and paper-based distribution and building self-contained high- and low-resolution files. Fee Information: Studio fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 55001 - Digital Photography III Credit Hour(s): 3 This course is an advanced study of digital photographic techniques and principles. Focus will be placed on advanced conceptual and technical aspects of the field. Students are required to have a digital camera of minimum 6 MP and a flash drive. Fee Information: Lab fee may be required.
|
|
-
AAD 55100 - Typography I Credit Hour(s): 3 Typography I is the visualization of the spoken language. Through lectures, demonstrations, and studio projects, students are introduced to all aspects of typography. Student exercises include type as image and the relationship between visual and verbal language, the expressive characteristics of letterforms, and type design classifications. Course covers type terminology, typographic grids, hierarchy, typographic design, and history. Fee Information: Studio fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 55200 - Typography II Credit Hour(s): 3 This advanced course builds on Typography I, and further develops an understanding of typographic nuance, experimental typography, and the development of custom typefaces in type development software. Fee Information: Lab fee may be required. Offered: Fall/Spring/Summer. |
|
-
AAD 55400 - Graduate Web Design I Credit Hour(s): 3 This advanced web design course focuses on basic programming languages and how they are utilized in the design and development of interactive websites. Students analyze the responsive design, frameworks, jquery, and other design solutions as a means of responding to the demands of the industry. Leading projects, students apply the techniques of design principles and programming. Fee Information: Lab fee required.
|
|
-
AAD 55501 - Visual Branding Credit Hour(s): 3 This advanced course provides students with the opportunity to further their understanding and development of branding and identity design as it relates to organizations, individuals, or other systems. It reinforces the concepts associated with the visualization of corporate or organizational character, reputation, and strategy. Through case studies topics associated with the simplification and abstraction of symbols, icons, logos, and style guides are given focus. Offered: Fall/Spring/Summer. |
|
-
AAD 55700 - Infographics Credit Hour(s): 3 This advanced course provides an investigation into the visual representation of data. It is designed to cover the differences between infographics and visualization. Through both theory and applied practice, the course covers specifics related to graphic design, online publishing, and corporate communication as it relates to large amounts of data and visually representing data in creative and meaningful ways. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 56001 - Digital Photography IV Credit Hour(s): 3 This course is an advanced study of digital photographic techniques and principles. Focus will be placed on advanced conceptual and technical aspects of the field. Students are required to have a digital camera of minimum 6 MP and a flash drive. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 56400 - Graduate Web Design II Credit Hour(s): 3 This advanced web design course builds on the skills and techniques covered in Graduate Web Design I and focuses on User Experience through the development of web environments and components. Students will engage with advanced programming languages and technologies currently trending in the industry. Fee Information: Lab fee required.
|
|
-
AAD 56600 - Advanced 3D Credit Hour(s): 3 This advanced course provides further exploration into 3D space and design. Students can expect to be presented with problems they can solve through both digital and traditional processes. Investigations into advanced design solutions will be brought to bear. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring/Summer. |
|
-
AAD 57000 - Graduate Projects in Studio Art Credit Hour(s): 3 This course is designed for rigorous analysis of the student’s artwork accomplished in weekly individual and group critique sessions. Topics for discussion are both aesthetic and technical and relate the student’s personal direction to historical and contemporary trends in the visual arts. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
|
-
AAD 57440 - Graduate Web Design III Credit Hour(s): 3 This advanced web design course builds on the skills and techniques covered in Graduate Web Design II and focuses on engaging target audiences through the design of interactive and intuitive interfaces. Through hands-on activities, students act as project leaders and apply current trends and techniques using popular software applications in an effort to create environments that are both inviting and stimulating. Fee Information: Lab fee required.
|
|
-
AAD 57700 - Graphic Design Portfolio Credit Hour(s): 3 This portfolio development course prepares graphic design majors for entering the workforce. Course work covers the advanced use of design applications to create professional, portfolio-worthy artwork. Student portfolios will showcase a unique style and demonstrate overall conceptual abilities and technical competencies. Professional design practices will be emphasized. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall. |
|
-
AAD 57800 - Graphic Design Studio Credit Hour(s): 3 This course is an extension of AAD 57700 . In addition to preparing the traditional and digital portfolios, students will explore the legal and business issues affecting graphic designers today. Design topics such as freelancing, pricing, estimating, invoicing and copyright will be examined. Case studies and role-playing will be used to strengthen professional conduct and introduce best practices. Emphasis will be placed on the designer-client relationship. Fee Information: Lab fee required. Notes: This class may require the use of a virtual reality headset identified by the instructor. Offered: Spring. |
|
-
AAD 58600-58699 - Special Topics Credit Hour(s): 3 Special topics in art. Fee Information: Lab or studio fee may be required. Repeatable: May be repeated for additional credit if taken under a different topic. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 58901 - Independent Study Credit Hour(s): 1-6 This course offers independent study opportunities in studio art. A program of study is formulated with an advisor that outlines research tools, procedures, and methods of evaluation. Presentation of a final project in terms of a research paper and/or preparation of works for exhibition is required. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Permission of dean.
|
|
-
AAD 58902 - Independent Study Credit Hour(s): 1-6 This course offers independent study opportunities in studio art. A program of study is formulated with an advisor that outlines research tools, procedures, and methods of evaluation. Presentation of a final project in terms of a research paper and/or preparation of works for exhibition is required. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Permission of dean.
|
|
-
AAD 58903 - Independent Study Credit Hour(s): 1-6 This course offers independent study opportunities in studio art. A program of study is formulated with an advisor that outlines research tools, procedures, and methods of evaluation. Presentation of a final project in terms of a research paper and/or preparation of works for exhibition is required. This class may require the use of a virtual reality headset identified by the instructor. Prerequisite(s): Permission of dean.
|
|
-
AAD 59000-59999 - Special Topics Credit Hour(s): 1-3 Techniques in web architecture are constantly changing. This course ensures that the AAD program is flexible enough to provide students with exposure to the latest techniques, trends, and applications focused on a variety of aspects of design. Topics may vary. Fee Information: Lab fee may be required. Notes: This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
AAD 60000 - Directed Thesis Credit Hour(s): 3 The directed thesis consists of an exhibit of selected works completed during graduate studies and a supporting thesis. The exhibit process includes the selection of works, the mounting and framing of works in keeping with professional standards, the design of exhibition space, and the preparation of publicity related to the exhibit. The supporting thesis should include aesthetic considerations related to the body of works and a critical evaluation of the works. The exhibit and thesis must be approved by a committee of three, two of which must be members of the art faculty. This class may require the use of a virtual reality headset identified by the instructor. Offered: Fall/Spring. |
ACCT - Accounting Courses with Becker CPA Review materials integrated are indicated with an (*) in the major and elective courses.
|
|
-
ACCT 51010 - Financial Accounting Concepts Credit Hour(s): 3 This course is the examination of generally accepted accounting concepts and their influences upon the preparation, analysis, and use of financial statements and reports. It is designed for individuals entering the program without any academic background in accounting.
|
|
-
ACCT 51011 - Managerial Accounting Credit Hour(s): 3 Concepts and techniques for producing and using accounting information for management decisions will be examined in this course. Topics include cost behavior, break-even analysis, cost management systems, marketing/production decision models, capital, and operational budgeting. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51010 or ACCT 21010.
|
|
-
ACCT 51015 - Ethics in Accounting Credit Hour(s): 3 This course investigates the ethical obligations of accountants and auditors. Specifically, this course will focus on professional responsibilities in the following contexts: corporate governance, financial reporting, audit function, and obligations to prevent and detect fraud. This course also addresses the importance of an accounting professional’s ethical commitment to ensure that their work meets the highest standards of integrity, independence, and objectivity. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51010 with a C or better; ACCT 51011 with a C or better.
|
|
-
ACCT 51020 - Financial Accounting Theory Credit Hour(s): 3 This course examines the development, application, and importance of accounting standards, principles, and conventions, including current FASB opinions and IFRS standards. Issues covered relate to financial reporting and income statement, including specific attention to income recognition and income taxes as well as the balance sheet and statement of cash flows. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 41021 with a C or better.
|
|
-
ACCT 51022 - Advanced Financial Accounting I Credit Hour(s): 3 This course examines specialized topics in advanced financial accounting; partnership accounting; and corporate consolidations and mergers, estates and trusts. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 41021 with a C or better.
|
|
-
ACCT 51023* - Advanced Financial Accounting II Credit Hour(s): 3 This course examines topics in financial accounting and reporting, with an emphasis on income determination, balance sheet valuation, accounting for income taxes, leases and other complex liabilities, and financial statement disclosures. The course also incorporates current tools and techniques for data analysis. Fee Information: Lab fee may be required.
|
|
-
ACCT 51030* - Advanced Cost Management Credit Hour(s): 3 Concepts of cost determination, reporting, and control, with emphasis on manufacturing operations, will be examined in this course. Job order systems, process cost systems, and standard cost systems are discussed in context with just-in-time and flexible manufacturing systems. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51011 .
|
|
-
ACCT 51050* - Income Tax Planning Credit Hour(s): 3 This course examines the concepts of federal and state income taxes as applicable to the individual. Particular emphasis will be given to planning and compliance reporting. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51011 or FIN 52010 .
|
|
-
ACCT 51055 - Business Tax Planning Credit Hour(s): 3 This course examines concepts of federal and state income taxes as applicable to businesses, including regular corporations, S-corporations, partnerships, limited liability companies, and sole proprietors. Topics also include trusts and estates. Prerequisite(s): ACCT 51011 or FIN 52010 .
|
|
-
ACCT 51060 - Governmental and Nonprofit Accounting Credit Hour(s): 3 This course examines concepts of accounting and financial reporting for federal, state, and local government and nonprofit organizations. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51011 .
|
|
-
ACCT 51065 - International Accounting Credit Hour(s): 3 This course examines aspects of accounting operations within a multinational corporate environment. Key topics of analysis include foreign exchange exposure; translation of foreign-denominated financial statements; consolidated financial statements; transfer pricing; Foreign Corrupt Practices Act; and related tax and regulatory issues. Comparison of U.S. and foreign practices in areas such as financial standards and reporting, auditing, and performance measurements is examined. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 41021 with a C or better.
|
|
-
ACCT 51070 - Financial Statement Analysis Credit Hour(s): 3 This course examines profitability and risk analysis based on economic characteristics of a firm’s business, the strategy a firm uses to compete in its industry, and an understanding of financial statements. Case studies are included. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 51011 or FIN 52010 .
|
|
-
ACCT 51080* - Advanced Auditing Credit Hour(s): 3 This course investigates concepts of auditing with emphasis on techniques and issues as applied by Certified Public Accountants. Professional standards, Generally Accepted Auditing Standards, legal liabilities of auditors, and specific auditing techniques are emphasized. Fee Information: Lab fee may be required. Prerequisite(s): ACCT 41021 with a C or better.
|
|
-
ACCT 51085 - Fraud Examination and Forensic Accounting Credit Hour(s): 3 This course provides comprehensive exposure to fraud examination and forensic accounting. Topics range from the theories of fraud examination to types of fraud committed. Specifically, the theory, processes, and methods of fraud examination; occupational and organizational fraud; and various specialized non-occupational areas of fraud will be covered. Prerequisite(s): ACCT 41021 with a C or better.
|
|
-
ACCT 51088 - Internship Credit Hour(s): 1-3 The Internship Program is designed to expose the student to a variety of practical business environments and apply the practical experience to academic development. This exposure will allow the student to observe and experience firsthand the functioning of their graduate emphasis in business today. Grading Method: This course is graded on a Pass/Fail basis. Repeatable: May be repeated for a maximum of 3 credit hours. Prerequisite(s): Completion of 12 graduate-level credit hours consisting of courses from the program’s Major Coursework (core courses ) and/or Major Coursework electives with a cumulative GPA of at least 3.3; approval of the faculty advisor, internship coordinator, and department head of accounting.
|
|
-
ACCT 51089 - Internship Credit Hour(s): 1-3 The Internship Program is designed to expose the student to a variety of practical business environments. This exposure will permit the student to observe and experience firsthand the functioning of their graduate emphasis in business today. Grading Method: This course is graded on a Pass/Fail basis. Repeatable: May be repeated for credit. Prerequisite(s): Completion of 12 graduate-level credit hours consisting of courses from the program’s Major Coursework (core courses ) and/or Major Coursework electives with a cumulative GPA of at least 3.3; approval of the faculty advisor, internship coordinator, and department chair of accounting.
|
|
-
ACCT 51090 - 51099 - Special Topics in Accounting Credit Hour(s): 3-6 This course is designed to meet the individual needs of the MBA student who desires, or is required to explore, advanced areas of study or undertake special problem analysis within an emphasis. Subject areas examined will normally cover a specific issue, problem, or current topic and will demonstrate the student’s scholarly research abilities and techniques. Topic may require substantial reading with appropriate inference, assessment and conclusions. Prerequisite(s): Varies according to the content of the special topics course.
|
|
-
ACCT 61000 - Professional Accounting Research Credit Hour(s): 3 This course emphasizes the importance of research skills in the accounting profession as well as the ability to communicate those results in a proficient manner. Research tools and methods available to resolve questions concerning accounting standards and practices will be discussed. Accounting literature and authoritative databases will be utilized to analyze contemporary issues in accounting. This course is to be taken during the student’s last term of the MACC program.
|
|
-
ACCT 61095 - Accounting Thesis I Credit Hour(s): 3 This class consists of a comprehensive examination of a problem in the student’s emphasis discipline. The course is a requirement for the Master of Science in business degree. Thesis sections I and II are to be taken sequentially.
|
|
-
ACCT 61096 - Accounting Thesis II Credit Hour(s): 3 This class consists of a comprehensive examination of a problem in the student’s emphasis discipline. The course is a requirement for the Master of Science in business degree. Thesis sections I and II are to be taken sequentially. Prerequisite(s): ACCT 61095 .
|
|
-
ACCT 61097 - Accounting Thesis Extension Credit Hour(s): 0 This is a non-credit bearing course required for any student who has completed all required MS coursework (as well as master’s thesis course sections I and II) but has not yet completed the master’s thesis. The student must remain continuously enrolled in this course until the master’s thesis is completed and accepted. This course is designed to keep the student’s enrollment in the MS program current while the student completes the master’s thesis. Fee Information: $500 fee required per term. Notes: The student must complete the master’s thesis within five years of beginning the MS program.
|
AIHC - Human-Centered Artificial Intelligence |
|
-
AIHC 53500 - Data Analysis and Visualization Credit Hour(s): 3 This course presents strategies to leverage artificial intelligence for data analysis and visualization. The principles of data manipulation, interpretation, and presentation shall be foregrounded through hands-on exercises and real-world case studies using diverse data sources and applying advanced analytical techniques to craft compelling visual narratives. Offered: Fall/Spring/Summer. |
|
-
AIHC 53600 - AI for Skill Development Credit Hour(s): 3 This course presents metacognitive strategies supported by artificial intelligence to promote lifelong learning, skill development, and enhancement. Through practical applications of AI technologies, personalized skill-building experiences will be created while exploring adaptive learning systems, intelligent tutoring, and AI-driven feedback mechanisms. Through AI-enhanced learning strategies, skill acquisition and refinement across a range of applications can be accelerated. Offered: Fall/Spring/Summer. |
|
-
AIHC 53700 - Coding and Scripting with Generative AI Credit Hour(s): 3 This course investigates the use of generative artificial intelligence for coding and scripting. It covers advanced coding techniques, script automation, and creative coding with the assistance of AI-powered tools. Through immersive projects and experimentation, students will develop and expand their coding skills and capabilities to create innovative applications and solutions driven by AI-augmented coding capabilities. Offered: Fall/Spring/Summer. |
|
-
AIHC 53800 - Advanced Research and Writing with AI Credit Hour(s): 3 This course presents an advanced exploration of research and writing enhanced by artificial intelligence. Students will discover how AI can augment the research process, from topic selection to information retrieval and synthesis. They will also delve into AI-driven content generation and editing, as well as the role of AI in enhancing written communication. Through a series of research projects, students will develop sophisticated research and writing skills, culminating in the creation of high-impact research papers and documents. Offered: Fall/Spring/Summer. |
|
-
AIHC 54000 - Generative AI Image Production Credit Hour(s): 3 This course provides strategies for AI-powered visual content creation. Students will explore cutting-edge techniques in generative AI to craft images, illustrations, and multimedia content. Through hands-on projects, students will develop proficiency in leveraging AI for creative visual expression. Offered: Fall/Spring/Summer. |
|
-
AIHC 55500 - Human-AI Collaboration Credit Hour(s): 3 This course explores the theories and practices underpinning effective human-AI interactions, encompassing UX (user experience) design and ethical considerations. Students will explore the evolving dynamics of collaboration between humans and artificial intelligence systems in various practical contexts, from creative endeavors to problem-solving scenarios. Through case studies and collaborative projects, students will gain an advanced understanding of how to facilitate productive human-AI interaction and the responsible integration of AI into collaborative workflows. Offered: Fall/Spring/Summer. |
ARTH - Art History |
|
-
ARTH 55300 - Eighteenth Century Art Credit Hour(s): 3 This graduate course presents an in-depth analysis of the major artistic developments in European art from the beginning of the eighteenth century to the eve of the French Revolution. Students will investigate major historical, philosophical, and social movements that impacted artistic production during this period. They will also become familiar with major artists and works fundamental to the development of Rococo and Neo-Classical art through case studies. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 55400 - Nineteenth-Century Art Credit Hour(s): 3 This course is a study of art in Europe from the later eighteenth century to the early twentieth, focusing on the major works and movements, such as Neoclassicism, Romanticism, Realism, Impressionism, and Post-Impressionism. The crosscurrents of major stylistic trends and how they relate to other movements in the sciences, literature and music will be explored in specific case studies. Students will analyze the relationship between art, politics, religion, and culture in order to examine, in depth, the emergence of modernism. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 55600 - Baroque Art Credit Hour(s): 3 This course is an investigation of the developments in Europe from 1600 to 1750 in Italy, France, Spain, Flanders, and Holland. The socio-cultural forces behind the style that would become known as the “baroque” will be discussed, as well as its dissemination and regional adaptations across Europe and eventually the New World and Asia. Students will analyze how art was used as a vehicle for ideological and/or political supremacy by a range of rulers and organizations. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 55700 - Ancient Art Credit Hour(s): 3 This course is a study of the developments in art and architecture from the dawn of civilization to Late Antiquity. Major monuments and works shall be covered from cultures in the Ancient Near East, Egypt, Aegean, Greece, and Rome. Students will analyze how influential these cultures in the Middle East and North Africa were for the development of Western civilization with Greece and Rome. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 55800 - Medieval Art Credit Hour(s): 3 This course is a study of European art from the fall of the Roman Empire in the fifth century through the end of the Middle Ages in 1400. Beginning in Late Antiquity with Early Christian and Byzantine art, the influx of peoples on the fringe of Roman civilization shall be discussed as they settled in regions throughout Europe, North Africa, and the Middle East, reshaping those areas. Students will analyze these heterogeneous cultures as they slowly adopted Christianity through the Early Medieval/ Hiberno-Saxon, Carolingian, Ottonian, and later Middle Ages. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56100 - Twentieth-Century Art/Modern Credit Hour(s): 3 This course is a study of the developments in Europe and America from the late nineteenth century through the Second World War. The art of this period is characterized by extraordinary experimentation and innovation in styles, materials, techniques, and modes of dissemination. In addition to painting and sculpture, the 20th century witnessed the rise in popularity of photography, collage, montage, installations, earth art, performance, and conceptual art. Students will investigate the cultural and intellectual factors that both reflect and helped shape it with styles such as Fauvism, Cubism, Expressionism, Futurism, and Surrealism. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56200 - Twentieth-Century Art/Contemporary Credit Hour(s): 3 This course is a study of the developments in Europe and America from the Second World War to the Post-modern era and examines the social and historical contexts of art produced, their theoretical justifications and critical receptions, and their varied functions. Beginning with Abstract Expressionism following the War, artists reacted to the political environment and the new emigres from Europe and dematerialized art, looking to engage with new audiences with new media and messages. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56300 - Early Modern Gender Studies Credit Hour(s): 3 This course is an investigation of the issues relating to gender and sexuality in the Renaissance and Baroque eras. Students will review case studies on the social constructions of gender roles of both masculinities and femininities that include primary historical accounts, literary criticism, social criticism, as well as gender studies and women’s studies. This class may require the use of a virtual reality headset identified by the instructor. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56400 - Non-Western Art Credit Hour(s): 3 This course investigates the art and architecture of the Americas, Africa, Australia and Oceania, as well as Asia. The exchanges between cultures are explored in their broad contexts and specific case studies. Students will analyze the roles played by politics, religion, and other cultural forces in shaping the art and material culture of each civilization. Special attention will be paid to the effects of colonization and globalization on these regions and the syncretism that occurs with cross-cultural exchanges. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56500 - History of Photography Credit Hour(s): 3 This course will provide an in-depth examination of the role and history of photography from its beginnings in the 1830s to the present. Focusing on the key figures, periods, and concepts in the development of this medium, the course will follow the evolution of photography alongside the other visual arts, culminating in its primacy at the end of the twentieth century. Photography as an artistic vehicle and technological tool has advanced many areas of investigation in the sciences and arts. Students will investigate the debate over the evolving technological and technical processes in case studies, and the “nature” of the medium, as well as the influence it has had on the broader evolution of the history of art. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 56900 - History of Graphic Design Credit Hour(s): 3 This course is the study of the history of graphic design, communication, and popular visual culture from the late nineteenth century to the present with an emphasis on the influence of technology, culture, major artistic movements, and socio-political factors on the evolution of graphic design. Students will investigate the development of the design field in Europe and the United States in case studies and analyze how theories relating to mass production, politics, and social psychology affected trends from Art Nouveau to Postmodernism. This class may require the use of a virtual reality headset identified by the instructor.
|
|
-
ARTH 57000 - History of Games and Critical Theory Credit Hour(s): 3 This course investigates the history of video games and gaming from their influences and precursors to contemporary gaming on various platforms. Major game genres and technological developments shall be discussed within their appropriate socio-historical contexts, as well as the application of critical theory to the discipline. Students shall analyze the socio-historical influences on the industry, as well as the psychology of game play and design. This class may require the use of a virtual reality headset identified by the instructor.
|
|
Page: 1
| 2
| 3
| 4
| 5
| 6
| 7
| 8
| 9
|